Skrad the Hellborn
Skrad secretly leads a hidden goblin cult that’s sacrificing captives to awaken an ancient infernal rift.
- Size
- Small
- Alignment
- Chaotic Evil
- Armor Description
- Natural Armor
- Creature Type
- Fiend
- Condition Immunities
- charmed
- Damage Resistances
- fire, poison
- Damage Immunities
- psychic
- Formatted Speed
- 30 ft., climb 20 ft.
- Formatted Saves
- Dex +4, Cha +4
- Formatted Skills
- Stealth +6, Perception +3
- Formatted Senses
- darkvision 60 ft., passive Perception 13
- Hit Dice
- 6d6
- Languages
- Goblin, Abyssal
- Proficiency Bonus
- 2
- Xp
- 450
- Darkvision
- 60
- Passive Perception
- 13
- Walk
- 30
- Climb
- 20
- Dex +4
- Cha +4
- Stealth +6
- Perception +3
A small, lithe goblin with smoldering red skin and tiny horns, Skrad moves with a flickering, restless energy and a cruel smile.
Skrad secretly leads a hidden goblin cult that’s sacrificing captives to awaken an ancient infernal rift.
To spread infernal influence in the wilderness and gather more goblinoid followers for the demon legions.
Skrad is cunning, cruel, and thrives on sowing chaos, delighting in ambush and manipulation.
GM Notes
- Uses pack tactics to exploit allies' presence.
- Ambush specialist with fiery surprise damage.
- Resistant and immune to common elemental and mental attacks.