The Gilded Vaults

The Gilded Vaults

Location Type Abandoned Merchant Estate
Threat
Hidden trapdoors; Agility DR14 or fall into spike pit taking 2d6 damage.
Exits
  • Hidden passage to the cellar
  • Broken door to the alley
Hooks
  • The specter hints at a hidden treasure buried beneath the estate.
Inhabitants
  • Rats mutated by decay
  • A lingering specter of a disgraced merchant
Interactables
  • Luxury chest: contains a broken jeweled dagger (value 15 silver) (DR12)
  • Ancient tapestry: Pull to reveal secret passage (DR14)
Loot
  • Silver phial of toxic oil, 20 silver
  • Cursed gold ring, 10 silver
Impression

Rot-smell of spoiled linen, fractured glass crunches underfoot, faint whispers echo from hidden corners.

GM Notes

- The specter’s whispers can mislead or warn players.
- Spike traps are fragile; crit can destroy them, revealing loot or secret passages.
- The secret passage leads to an ancient vault full of horrors.

Created with Town Scryer for MÖRK BORG

by bananatron