Town Scryer is the most advanced tabletop storytelling tool on the market, using advanced artificial intelligence techniques to create immersive and dynamic stories. It reguarly gets praised for its quality and accuracy over long story horizons. It also has a GM Forge tool for game masters to create NPCs, locations, and objects on demand for their human-powered games across many popular systems.
Changelog
Jul 22nd, 2026
Add world showcase images to World pages
Jul 21st, 2026
Add themed landing pages for Foundation worlds
Replace browser confirm popups with in-app confirmation dialogs
Fix internal links that redirected instead of loading directly
Fix quick-start card getting stuck in a loading state after using browser back
Fix bug with missing scene summaries
Fix realtime refresh errors during network hiccups
Jul 20th, 2026
UI revamp
Fix bug allowing duplicate active characters
Jul 18th, 2026
Refreshed GM Forge system rulebook definitions
Jul 17th, 2026
More personalized reminder emails, tailored to your active tables
Jul 16th, 2026
Type-aware fields for GM Forge generated items/objects
Jul 14th, 2026
Let users choose a narration voice (per profile, overridable per table)
Jul 13th, 2026
Upgraded story & summary generation model
Fix scene summaries getting cut off
Jul 12th, 2026
Add NPC inventory (generated NPCs can now carry items)
Jul 8th, 2026
Fix NPC data sync bugs
Jul 6th, 2026
Fix NPC list sync issue
Jul 4th, 2026
Fix bug preventing story start without a character
Jun 28th, 2026
Improve GM Forge generate pane keyboard UX
GM Forge entity generation can reference existing session entities
Fix NPC list getting out of sync
Fix subscription cancellation
May 31st, 2026
Add Traveller to GM Forge system library
May 10th, 2026
Improve GM Forge rendering checks for new systems
Story generation improvements
Remove XP from table view
Apr 22nd, 2026
Add Troika to GM Forge system library
Align Troika backgrounds and damage notation with current rules
Apr 20th, 2026
Fix bug with action roll success messages
Fix issue when abandoning objectives
Better NPC list syncing
Apr 19th, 2026
Improved story summarization
Introduce Chapters
Apr 18th, 2026
Upgraded image generation
Fix bug causing empty scene summaries
Apr 13th, 2026
Add total party death flow with epilogue generation