Whisperstone
The Whisperstones are sought by a hidden cabal who use them to exchange secret plans — but prolonged use drives them ...
- Attunement Requirements
- By a creature with an Intelligence or Wisdom score of 13 or higher
- Requires Attunement
- Yes
- Telepathic Link: While holding this stone, you can communicate telepathically with any creature holding a Whisperstone within 120 feet for up to 1 minute.
- Side Effect: Using the telepathic ability for more than 1 minute in a row causes a migraine, imposing disadvantage on Wisdom and Intelligence saving throws and checks for the next hour.
- Bloodletting Curse: Prolonged use (over 10 minutes total per day) causes 1d4 psychic damage and bleeding from the temples, which cannot be healed until the next long rest.
A smooth, polished black stone that allows brief telepathic communication when held, but causes migraines and bleeding if used too long.
The Whisperstones are sought by a hidden cabal who use them to exchange secret plans — but prolonged use drives them mad.
Crafted by a secretive order of psionics, Whisperstones were designed to share thoughts silently but proved hazardous over extended use.
The stone emits a faint pulsing glow when attuned and in use, like a heartbeat.
GM Notes
- Grants telepathic communication only between holders of Whisperstones.
- Penalize overuse with migraines (disadvantage on mental saves/checks).
- Track total daily usage to apply damage and visual bleeding effects.
Created with Town Scryer for Dungeons & Dragons 5th Edition