Vesna, the Thorned Warden
Medium, LN
HP 63
AC 23
CR 5
Size Medium
Vesna guards an ancient grove containing a fey artifact that many desire to seize.
- Ac Notes
- natural armor +4, leather armor +3, dex +6
- Base Attack
- +6
- Cmb
- +10
- Cmd
- 25
- Creature Type
- Humanoid
- Challenge Rating
- 5
- Defensive Abilities
- evasion
- Environment
- temperate forests
- Feats
- Combat Reflexes, Improved Trip, Weapon Focus (longspear), Point-Blank Shot
- Flat Footed Ac
- 17
- Fortitude Save
- +6
- Gear
- longspear, composite longbow, leather armor, cloak of elvenkind
- Hit Dice
- 6d8+24
- Initiative
- +6
- Languages
- Elven, Common
- Melee
- longspear +9 (1d8+4/x3)
- Npc Level
- 6
- Npc Class
- Ranger
- Npc Race
- Elf
- Organization
- solitary
- Perception
- +9
- Reflex Save
- +8
- Ranged
- composite longbow +11 (1d8+5)
- Special Qualities
- Woodland stride, favored enemy (plants +2)
- Senses
- low-light vision, scent 30 ft.
- Special Attacks
- trip, entangle (1/day)
- Subtype
- (elf)
- Space Reach
- 5 ft./5 ft.
- Touch Ac
- 15
- Treasure
- standard
- Will Save
- +4
- Xp
- 1600
Abilities
CHA
14
(+2)
CON
18
(+4)
DEX
22
(+6)
INT
12
(+1)
STR
18
(+4)
WIS
16
(+3)
Speed
- Walk
- 30
Special Abilities
Entangle (Ex).
Once per day, Vesna can cause vines and thorns to sprout and grapple foes in a 15-ft. radius, acting as the entangle spell centered on herself.
Woodland Stride (Ex).
Can move through natural thorns, briars, and similar terrain without taking damage or suffering movement penalties.
Skills
- Stealth +14
- Perception +9
- Survival +11
- Acrobatics +12
Description
Vesna is a lithe elven sentinel clad in leather armor, her hair woven with thorny vines and keen eyes scanning the forest for threats.
Hook
Vesna guards an ancient grove containing a fey artifact that many desire to seize.
Motivation
She seeks to protect the sacred forest groves from corruption and invaders, driven by a stoic sense of duty.
Tactics
Vesna uses her reach to keep enemies at bay with her longspear while harrying foes with bow shots; she attempts to trip and entangle opponents to control the battlefield.
GM Notes
- Favored enemy plants grants bonuses to survival and combat.
- Uses entangle tactically to restrain multiple foes.
- Excellent mobility with high Dex and woodland stride.