Garrith Malvek, the Mournful Warden
Medium, Neutral Evil
HP 38
AC 13
CR 3
Size Medium
He possesses crucial knowledge of a collapsing enclave, but distrusts outsiders deeply.
- Armor Description
- Leather +2
- Challenge Rating
- 3
- Creature Type
- Humanoid
- Hit Dice
- 6d8 + 12
- Languages
- Common, Infernal
- Proficiency Bonus
- 2
- Xp
- 700
Abilities
CHA
8
CON
14
DEX
14
INT
10
STR
12
WIS
13
Senses
- Darkvision
- 60 ft.
- Passive Perception
- 10
Speed
- Walk
- 30 ft.
Actions
- Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage.
- Reckless Swing (Recharge 5-6): Gains advantage on attack roll but grants advantage to attack against him next turn.
Reactions
- Parry: Adds +2 to AC against one melee attack that would hit.
Skills
- Perception +5
- Intimidation +3
Saving Throws
- Dex +4
- Con +3
Special Abilities
- Dark Devotion: Advantage on saving throws against being charmed or frightened.
- Endless Vigil: Can remain alert for 24 hours with minimal rest.
Description
A gaunt, scarred figure draped in tattered cloaks, eyes hollow yet piercing, bearing the weight of countless losses.
Hook
He possesses crucial knowledge of a collapsing enclave, but distrusts outsiders deeply.
Motivation
Burdened by guilt, seeks to warn others of impending doom, often at personal cost.
Personality
World-weary and cynical, speaks in a gravelly tone, quick to judge but rarely unkind.
GM Notes
- Garrith's insight can reveal hidden dangers or betrayals.
- His trust must be earned; he's secretive about his past.
- Use his weary demeanor to hint at tragic backstory.