- Armor Reduction
- −d2
- Armor Tier
- light
- Attack
- Rusty Pistol d6
- Armor Name
- Tattered Leather Coat
- Behavior
- Always wary, speaks in riddles, eager to make a deal—no matter the cost.
- Creature Type
- Neutral Informant
- Defense Dr
- 12
- Morale
- 8
- Omens
- 1
- Silver
- 2d10s
- Secret
- Once a ruthless crime boss; now a paranoid rat in the ruins.
- Threat Level
- standard
- Wants
- Survive another day by any means.
Abilities
AGI
2
PRE
1
STR
0
TOU
0
Gear
- Cracked Communicator
- Aged Knife
Powers
- Sweet Talk (Presence DR12): Gains info from desperate threats or bribes
Specials
- Whispered Secrets: Can bribe or persuade with Presence DR12
Description
Bald, jaundiced face, eyes darting like rats. Slumped posture, cigarette permanently clenched.
Hook
Garek holds vital information on the new warlord’s movements.
GM Notes
- Use for urban info-gathering or double-crossing scenarios.
- Be wary—Garek is unreliable but useful if handled carefully.