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Vesper Malcairn

Vesper Malcairn

A disgraced noble haunted by past dishonor, now lurking in the shadows of espionage
Refresh 2 Physical Stress Comfortable - One box filled with minor injuries Mental Stress Worried - One box with lingering doubts

Bound by the ghost of a betrayed kin who seeks vengeance

Skills
At +1
Physique, Lore, Empathy
At +2
Investigate, Deceive, Resources
At +3
Provoke, Stealth
At +4
Fight
Formatted Skills
Label: At +1, Value: ["Physique", "Lore", "Empathy"]
Label: At +2, Value: ["Investigate", "Deceive", "Resources"]
Label: At +3, Value: ["Provoke", "Stealth"]
Label: At +4, Value: Fight
Other Aspects
  • Once a noble of high standing, now a clandestine operative
  • Carries a locket symbolizing lost family honor
  • Has a network of spies and informants in the city
Stunts
  • Because I am a Master of Deceive, I get +2 to Deceive when creating false identities
  • Because I am a Skilled Spy, I get +2 to Investigate when gathering intel undercover
  • Because I am a Nimble Fighter, I get +2 to Fight when fighting in confined spaces
Description

Vesper Malcairn appears as a lithe figure cloaked in dark, finely tailored garments, eyes sharp with a hint of weariness and hidden resolve.

Hook

Vesper seeks an artifact that can redeem her lost honor, risking everything to reclaim her name.

High Concept

A disgraced noble haunted by past dishonor, now lurking in the shadows of espionage

Phase Trio

First Adventure: Infiltrating the enemy’s court to uncover secrets

Trouble

Bound by the ghost of a betrayed kin who seeks vengeance

GM Notes

- Focus on espionage, subterfuge, and moral ambiguity
- Use her haunted past to create emotional stakes
- Play up her network of spies for intel gathering

Created with Town Scryer for Fate Core

by bananatron