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Victor Harrow

Victor Harrow

HP 9 Sanity 45 Magic Points 15

He secretly possesses a forbidden artifact linked to his military past that draws the attention of eldritch forces.

Age
42
Build
2
Damage Bonus
+1d4
Luck
50
Move
7
Occupation
Private Investigator
Characteristics
POW
55
STR
40
DEX
55
APP
60
CON
50
INT
70
Skills
LIS
60
OCC
30
FIR
45
PSY
40
INV
50
SPO
65
Formatted Skills
Label: Listen, Value: 60
Label: Occult, Value: 30
Label: Firearms, Value: 45
Label: Psychology, Value: 40
Label: Investigate, Value: 50
Label: Spot Hidden, Value: 65
Weapons
  • Luger Pistol
  • Switchblade
Backstory

Once a decorated soldier, dishonorably discharged after a scandal; now lives under an alias, secretly probing dark secrets to restore his tarnished reputation.

Connections

Occasional contact with local police and a mysterious informant known as ‘The Watcher’.

Description

A gaunt, steely-eyed man with a weathered face, always with a battered fedora and a worn trench coat, habitually nervously adjusting his glasses.

Hook

He secretly possesses a forbidden artifact linked to his military past that draws the attention of eldritch forces.

Ideology

Seeks redemption or recognition, haunted by past failures, clings to a silver locket from his wife.

GM Notes

- His false identity may be vulnerable if his past is uncovered.
- May have knowledge about local occult happenings due to his investigations.
- His paranoia could lead to unexpected betrayal or revelations.

Created with Town Scryer for Call of Cthulhu 7th Edition

by bananatron