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Professor Malgrim Voss

Professor Malgrim Voss

Medium, Chaotic Neutral
HP 45 AC 12 CR 3 Size Medium

He may hold the key to a forbidden artifact — if you dare to bargain with his dangerous mind.

Armor Description
Cloth and arcane sigils
Condition Immunities
Madness, Frightened
Challenge Rating
3
Creature Type
Humanoid
Damage Resistances
Psychic
Hit Dice
6d8
Languages
Common, Infernal, Deep Speech
Proficiency Bonus
2
Xp
700
Abilities
WIS
10
CHA
13
STR
8
DEX
14
CON
12
INT
18
Senses
Darkvision
60 ft.
Passive Perception
12
Speed
Walk
30 ft.
Actions
  • Dagger of Shadows: +4 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 4 (1d8) psychic damage.
  • Uncover Secrets (Recharge 5-6): Reveals a forbidden knowledge snippet from the target's mind, causing confusion for 1 round if failed save (DC 13 Wisdom saving throw).
Reactions
  • Mysterious Evasion: When targeted by an attack, can impose disadvantage on the attack roll.
Skills
  • Arcana +6
  • Investigation +5
  • Deception +3
Saving Throws
  • Int +4
  • Dex +4
Special Abilities
  • Forbidden Knowledge: Gains advantage on Arcana checks involving ancient texts.
  • Paranoia’s Guard: Adds +2 to saving throws against mind-affecting effects.
Description

A gaunt, bearded scholar with veiled eyes; cloaked in worn robes covered with arcane glyphs, clutching a leather-bound tome.

Hook

He may hold the key to a forbidden artifact — if you dare to bargain with his dangerous mind.

Motivation

Seeks ancient, taboo knowledge at any cost, fearing discovery and betrayal.

Personality

Paranoid and secretive, speaks in hushed, cryptic tones, hoarding forbidden wisdom.

GM Notes

- Uses paranoia to manipulate or deceive newcomers.
- Guards secrets fiercely, revealing only when trust is earned.
- Can serve as a source of dangerous knowledge or a plot obstacle.

Created with Town Scryer for Dungeons & Dragons 5th Edition

by bananatron