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The Iron Jukebox

Location Type Neglected Gambling Den
Threat
Sneering guards; Presence DR12 or be forcibly ejected with injury.
Exits
  • Back alley leading to the slums
Hooks
  • A mysterious gambler offers a risky wager that could reveal hidden truths
  • Rumor of a secret passage beneath the floorboards
Inhabitants
  • Rusted-faced gamblers, half-mad, clutching empty bottles
  • Shifty dealers with scarred hands
  • A rogue pit boss with a metal eye
Interactables
  • Broken slot machine: roll Presence DR12 to coax out hidden tokens
  • Cracked betting chair: Agility DR14 to discreetly hide valuables
Loot
  • A handful of tarnished silver pieces worth 5 coins
  • A crumpled, bloodstained gambling chip worth 2 coins
  • A key-shaped trinket valued at 3 coins
Impression

Faded neon flickers over stale smoke, the clang of worn dice on cracked tables fills the air.

GM Notes

- The den is a hive of scum and broken dreams, ripe for manipulation or infiltration
- Watch for potential alliances or rivalries among the inhabitants
- The gambler's secret wager might link to a bigger plot

Created with Town Scryer for MÖRK BORG

by bananatron