The Hemocure Ward
Location Type Abandoned Hospital Wing
- Threat
- Unstable experimental cures; Toughness DR12 or suffer d4 damage, infection risk.
Exits
- Old service corridor leading to the Asylum Ruins
- Buried elevator shaft to lower levels
Hooks
- A whispering voice offers a cure—at a deadly cost.
Inhabitants
- Lying, gaunt nurses with glassy eyes
- Mutant patients twisted by cauterization
Interactables
- Malfunctioning Diagnostic Console: Repair it (Intelligence DR14) or trigger a toxic spill
- Locked Medicine Dispenser: Unlock (Presence DR12) for potent vials or break it open
Loot
- Vial of volatile serum (Value: 4 coin)
- Scorched surgical tools (Valuable for crafting)
Impression
Metal clangs and the sickly sweet sting of chemical fumes mingle with the sizzle of exposed wires.
GM Notes
- The serum may have unpredictable effects on players.
- The wing's irradiated zones could cause ongoing damage.
- Nurses could turn hostile if disturbed too much.