Sablehart the Dreambreaker
A seemingly innocent sorcerer whispering truths that could unravel alliances—if inclined to listen.
- Size
- Medium
- Alignment
- Chaotic Neutral
- Armor Description
- Leather with enchanted runes
- Creature Type
- Humanoid
- Formatted Speed
- 30 ft. ft.
- Formatted Saves
- Cha +4, Dex +3
- Formatted Skills
- Deception +4, Persuasion +5
- Formatted Senses
- darkvision 60 ft. ft.
- Hit Dice
- 7d8 + 14
- Languages
- Common, Infernal
- Proficiency Bonus
- 2
- Xp
- 450
- Walk
- 30 ft.
- Darkvision
- 60 ft.
- Passive Perception
- 10
- Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) psychic damage.
- Deceptive Strike (Recharge 5-6): Sablehart casts a beguiling illusion, forcing a Wisdom saving throw (DC 13) or causing enemies to treat her as an ally for 1 minute.
- Unnerving Dodge: When attacked, Sablehart can impose disadvantage on attack rolls if she can see the attacker.
- Deception +4
- Persuasion +5
- Cha +4
- Dex +3
- Easily assumes false identities, hiding true intentions
- Charm gaze that can temporarily sway minds
A lithe figure draped in shifting shadows, eyes gleaming with dangerous charm. Sablehart's smile masks a mind consumed with chaos.
A seemingly innocent sorcerer whispering truths that could unravel alliances—if inclined to listen.
Seeks to expose the hypocrisy of the world, even if it means betraying her own ideals.
Naively optimistic about change, yet increasingly manipulative and disillusioned.
GM Notes
- Use her illusion ability to sow distrust among the party.
- Her charm gaze can turn allies against each other if not countered.
- Her disillusionment may cause unpredictable behavior mid-combat.