Sarvani the Veiled Oracle
Sarvani offers cryptic prophecies for a price, but her advice often leads to unexpected and dangerous consequences.
- Ac Notes
- leather armor +3, mage armor +4, Dexterity +3
- Base Attack
- +6
- Current Hp
- 68
- Cmb
- +8
- Cmd
- 21
- Challenge Rating
- 6
- Creature Type
- Humanoid
- Damage Resistances
- resist fire 10
- Defensive Abilities
- evasion
- Environment
- urban, dungeons
- Flat Footed Ac
- 17
- Fortitude Save
- +6
- Hit Dice
- 8d8+24
- Initiative
- +5
- Languages
- Common, Abyssal, Infernal
- Melee
- dagger +7 (1d4+3/19-20)
- Npc Level
- 8
- Npc Class
- Wizard (Enchantment specialized)
- Npc Race
- Human
- Organization
- solitary
- Perception
- +9
- Reflex Save
- +6
- Ranged
- light crossbow +8 (1d8/19-20)
- Special Qualities
- Arcane Bond (dagger), Veiled Illusions (conceals true intentions)
- Spell Resistance
- SR 15
- Special Attacks
- arcane bond (dagger), spell-like abilities (blindness 3/day, charm person 4/day)
- Senses
- darkvision 60 ft., low-light vision
- Space Reach
- 5 ft./5 ft.
- Subtype
- (human)
- Touch Ac
- 13
- Treasure
- standard
- Will Save
- +7
- Xp
- 2400
- Walk
- 30
- Spellcraft +11
- Sense Motive +9
- Bluff +12
- Stealth +10
- Perception +9
A slender human woman with shifting, veiled features and piercing amber eyes, Sarvani exudes an aura of mystery and subtle menace.
Combat Casting, Weapon Finesse, Improved Initiative, Spell Focus (Enchantment), Dodge
leather armor, masterwork dagger (arcane bond), light crossbow with 20 bolts, pearl worth 100 gp (arcane focus)
Sarvani offers cryptic prophecies for a price, but her advice often leads to unexpected and dangerous consequences.
Seeks forbidden knowledge and arcane secrets to increase her power and influence, indifferent to the moral implications of her actions.
Spells Prepared (CL 8th; concentration +11): 4/day—magic missile, mirror image, scorching ray, invisibility; 3/day—haste, fireball (DC 17), suggestion (DC 18); 1/day—dimension door, greater invisibility
Uses invisibility and mirror image to avoid harm, focusing on control and debilitation spells while sniping with her crossbow; prefers to charm or blind foes before engaging in melee.
GM Notes
- Uses invisibility and mirror image to control the battlefield
- Employs charm and blindness spells to disrupt opponents
- Relies on her bonded dagger to cast spells tactically