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Grax Moden

HP 9 Morale 7

He wields an old knife that whispers of a forgotten sin—seek what binds him.

Armor Reduction
−d2
Armor Tier
light
Attack
Rusty Knife d4, Fist d4
Armor Name
Scratched Leather Vest
Creature Type
Wounded Exile
Defense Dr
12
Morale
7
Omens
0
Silver
2d6s
Secret
Was once a noble turned beggar after losing everything in the coming cataclysm.
Threat Level
dangerous
Wants
Redemption, to end his cursed existence, or a moment of peace.
Abilities
AGI
2
PRE
-1
STR
0
TOU
1
Gear
  • Torn amulet
  • Pocket of strange stones
Specials
  • Desperation Strike: deals double damage if HP below 4
  • Last Gasp: once per fight, can attempt to flee automatically
Behavior

Clever and haunted, Grax shuffles through the ruins, seeking redemption in violence or salvation.

Description

A gaunt, scarred figure with hollow eyes and ragged clothes, stripped of his past but clutching at fleeting hope.

Hook

He wields an old knife that whispers of a forgotten sin—seek what binds him.

GM Notes

- Use his desperation as a trigger for risky fights.
- May betray allies if it offers a chance at salvation.
- Has information about a hidden refuge—if appeased.

Created with Town Scryer for MÖRK BORG

by bananatron