The Verdant Bastion
Location Type Sacred Grove
- Impression
- Whispering leaves, damp moss, and the faint echo of ancient vows.
- Threat
- Hidden runes in the earth; Presence DR12 or cursed affliction.
Exits
- Deeper into the groves towards the Withered Glade
- Back towards the ruined village
Hooks
- The grove's protection is breaking; a dark force seeks to breach its wards.
Inhabitants
- Ancient Dryads bound by forgotten oaths
- Roaming spirits of slain priests
Interactables
- Sacred altar: Attempt to speak an oath (Presence DR14 to gain favor)
- Ancient runes on trees: Decipher for secrets (Intelligence DR12)
Loot
- Chipped ceremonial dagger worth 3 silver
- Fragment of a weathered prayer scroll valued at 1 silver
GM Notes
- The place is sacred but delicate; disturbing the runes may invoke wrath.
- Dryads may offer aid or betrayal depending on the players' choices.
- The oath-binding spirits could be a pivotal plot point.