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Veylin Duskmantle

Veylin Duskmantle

Medium Humanoid, Neutral
HP 78 AC 16 CR 5

Veylin holds a fragment of an ancient map crucial to reaching a lost magical artifact.

Size
Medium
Alignment
Neutral
Armor Description
Studded leather armor
Creature Type
Humanoid
Current Hp
78
Damage Resistances
necrotic
Equipment
studied tome, dagger, spell component pouch, studded leather armor
Formatted Senses
darkvision 60 ft. ft., passive Perception 15
Formatted Speed
30 ft., climb 20 ft.
Formatted Saves
Dex +6, Int +6
Formatted Skills
Stealth +9, Perception +5, Investigation +6
Hit Dice
12d8+24
Languages
Common, Elvish, Undercommon
Proficiency Bonus
3
Xp
1800
Abilities
CHA
11
(+0)
CON
14
(+2)
DEX
17
(+3)
INT
14
(+2)
STR
12
(+1)
WIS
13
(+1)
Speed
Walk
30
Climb
20
Senses
Darkvision
60 ft.
Passive Perception
15
Actions
Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.
Forced Arcane Blast. Ranged Spell Attack: +6 to hit, range 60 ft., one target. Hit: 18 (4d6 + 4) force damage.
Multiattack. Veylin makes two dagger attacks or one dagger attack and one spellcasting attack.
Bonus Actions
Shadow Step. Veylin teleports up to 30 feet to an unoccupied space she can see that is in dim light or darkness.
Reactions
Arcane Shield. When hit by an attack, Veylin can cast shield reacting to increase her AC by 5 until the start of her next turn.
Skills
  • Stealth +9
  • Perception +5
  • Investigation +6
Spellcasting
Spellcasting. Veylin is a 6th-level wizard. Spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). Cantrips (at will): minor illusion, chill touch, prestidigitation. 1st level (4 slots): mage armor, magic missile, shield. 2nd level (3 slots): mirror image, misty step. 3rd level (3 slots): counterspell, fireball.
Saving Throws
  • Dex +6
  • Int +6
Special Abilities
Shadow Blend. While in dim light or darkness, Veylin can take the Hide action as a bonus action.
Evasion. When subjected to an effect that allows a Dexterity saving throw to take half damage, Veylin takes no damage on a success, half on a failure.
Description

A slender figure cloaked in shifting shadows, Veylin's sharp eyes glow faintly in darkness.

Hook

Veylin holds a fragment of an ancient map crucial to reaching a lost magical artifact.

Motivation

Seeking to uncover forgotten arcane knowledge hidden deep within ancient ruins and shadowed libraries.

Personality

Calculating and observant, Veylin weighs choices carefully and often prefers subterfuge to open conflict.

GM Notes

- Uses stealth and spells to avoid direct combat when possible.
- Prefers to disable foes with illusions and control magic.
- Can climb walls to escape or gain tactical advantage.

Created with Town Scryer for Dungeons & Dragons 5th Edition

by VileExile5924