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Jocelyn Burkholder

Small Humanoid, Neutral
NPC
HP 18 AC 11 CR 0.125

Jocelyn hides a surprising secret – she’s unknowingly connected to a powerful magical artifact tied to her family.

Size
Small
Alignment
Neutral
Creature Type
Humanoid
Formatted Speed
30 ft.
Formatted Saves
Dex +4, Cha +5
Formatted Skills
Deception +5, Persuasion +5, Stealth +4
Formatted Senses
passive Perception 10
Hit Dice
4d6
Languages
Common
Proficiency Bonus
2
Xp
25
Abilities
CHA
13
(+1)
CON
12
(+1)
DEX
14
(+2)
INT
12
(+1)
STR
10
(+0)
WIS
10
(+0)
Senses
Passive Perception
10
Speed
Walk
30
Actions
Teasing Remark. Ranged Spell Attack: +5 to hit, range 30 ft., one target. Hit: 4 (1d4 + 2) psychic damage and the target has disadvantage on its next attack roll as it is momentarily distracted by Jocelyn's sarcastic remark.
Saving Throws
  • Dex +4
  • Cha +5
Skills
  • Deception +5
  • Persuasion +5
  • Stealth +4
Special Abilities
Sarcastic Wit. Jocelyn can use a bonus action to distract a creature within 30 feet, giving her advantage on one Charisma (Deception) or Charisma (Persuasion) check.
Description

A 12-year-old girl, 5'1", with a classic teenage look who favors casual outfits including short shorts that reveal her youthful, undeveloped figure.

Hook

Jocelyn hides a surprising secret – she’s unknowingly connected to a powerful magical artifact tied to her family.

Motivation

She seeks acceptance and to prove herself despite her youth and awkwardness.

Personality

Jocelyn is sarcastic and jokey, just beginning to swear, often using humor to mask her insecurities.

GM Notes

- Use Sarcastic Wit to shift social interaction advantage.
- Low combat prowess but can disrupt enemies with teasing psychic attacks.
- Not physically imposing but quick and street-smart.

Created with Town Scryer for Dungeons & Dragons 5th Edition

by DaringOperator9409