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GM Resources › Dungeons & Dragons 5th Edition › Characters

Dungeons & Dragons 5th Edition Characters

Odrava Bell-Mourn

Medium, Undead, Neutral Evil
AC 17 · HP 136 · CR 8

The bell inside Odrava contains the soul of a beloved local hero, whose voice can still be heard pleading for the characters to break it.

Marn Bristlelock

Medium, Humanoid, True Neutral
AC 15 · HP 45 · CR 3

Marn offers the characters safe passage through the city's criminal quarter if they recover a stolen guild ledger before a rival syndicate deciphers its secrets.

Veyra Quill-of-Ash

Medium, Humanoid, True Neutral
AC 17 · HP 110 · CR 7

Veyra offers the party a sealed pardon and valuable intelligence if they retrieve a stolen treaty before either side learns its true contents.

Lord Elderan Blackfeather

Medium, Humanoid, Lawful Good
AC 18 · HP 66 · CR 5

Elderan secretly suspects that an honored advisor is sabotaging the keep from within, but revealing the accusation could fracture the loyalty he depends upon.

Thistle

Medium, Plant, Chaotic Good
AC 13 · HP 18 · CR 0.5

Thistle cheerfully offers to guide the party through a secret tunnel, but keeps forgetting why the tunnel was sealed in the first place.

Brass-and-Bone (Baron)

Medium, Undead (Construct), True Neutral
AC 18 · HP 110 · CR 7

Brass-and-Bone offers the adventurers a lucrative contract to remove a pirate fleet, concealing a clause that would place the port's docks under guild ownership.

Captain Valerie

Medium, Humanoid, chaotic good
AC 15 · HP 45 · CR 3

A ship arrived crewed by missing dockworkers, and Valerie needs discreet adventurers to discover what happened before the vessel sails again.

Paeng Yeoran

Medium, Humanoid, Lawful Neutral
AC 18 · HP 136 · CR 8

Yeoran seeks worthy allies to recover a stolen Paeng training manual before a rival sect twists its techniques into a weapon against her family.

Mordrath Keth

Medium, Undead, Lawful Evil
AC 17 · HP 135 · CR 18

The church's buried foundation contains Mordrath's phylactery, but destroying it also releases the trapped souls of everyone the lich has sacrificed there.

Aurelian Voss

Medium, Humanoid, Neutral Good
AC 18 · HP 45 · CR 3

Aurelian knows that a wounded traveler sheltering in the church carries a relic capable of extinguishing the sun over an entire valley.

Zak'ary Bloodbane

Medium, Humanoid, True Neutral
AC 16 · HP 78 · CR 5

Zak'ary recognizes a symbol on the party's map as the mark of the force that ambushed his mission, and offers to lead them to its hidden camp.

Braska Thornmere

Medium, Humanoid, True Neutral
AC 17 · HP 60 · CR 4

Braska hires the characters to recover a stolen ceremonial standard before Founders' Procession, unaware that its hidden sigils can command the academy's defensive wards.

Headmistress Elowen Veyr

Medium, Humanoid, Lawful Good
AC 15 · HP 130 · CR 12

Elowen quietly asks the characters to investigate a student suspected of serving an enemy power, while a sealed chamber beneath the Sunspire begins calling to her staff.

Elira Thornmere

Medium, Humanoid, Neutral Good
AC 14 · HP 16 · CR 0.5

Elira has found the same three-pronged mark carved into blighted trees and on the belongings of several missing travelers.

Bardak

Medium, Humanoid, Chaotic Good
AC 18 · HP 45 · CR 3

A goblin prisoner claims the bounty was issued by someone inside Bardak's own adventuring circle.

Kavros Bellbrand

Medium, Humanoid, True Neutral
AC 16 · HP 75 · CR 4

One of Kavros's sealed contracts bears a party member's signature in their own handwriting, dated years before they were born.

Odelia Brinehook

Medium, Humanoid, True Neutral
AC 16 · HP 52 · CR 3

Her newest river chart marks a drifting island that does not exist on any older map—and something beneath it is signaling with stolen lighthouse bells.

Veyra Quillshade

Medium, Humanoid, True Neutral
AC 17 · HP 78 · CR 5

She possesses a map that reveals a ruin only when held beneath moonlight, but its final landmark is written in a language no living scholar can identify.

Veyra Quill-of-Ash

Medium, Humanoid, True Neutral
AC 16 · HP 88 · CR 5

One of Veyra’s sealed letters contains proof that a beloved local ruler is secretly an impostor created by magic.

Vorlek Ironmantle

Medium, Humanoid, True Neutral
AC 17 · HP 45 · CR 3

Vorlek secretly trains a militia to oppose an emerging tyrant threatening his mountain homeland.

Tryton October

Medium, Humanoid, Neutral
AC 17 · HP 85 · CR 5

Tryton harbors a secret tattooed map inked in her glowing vines leading to a hidden voidship sanctuary.

Mirial Thistlewhisper

Small, Humanoid, True Neutral
AC 14 · HP 27 · CR 2

Mirial knows the secret path into a cursed grove and offers aid—but only if her trust is earned.

Talasir the Silver-Willed

Medium, Humanoid, Neutral
AC 16 · HP 65 · CR 4

Talasir holds a secret alliance with a powerful faction that could tip the scales of a brewing conflict.

Princess Aelina

Medium, Humanoid, Lawful Good
AC 15 · HP 45 · CR 5

Princess Aelina seeks adventurers to help recover a lost artifact essential to augmenting her purification powers.

Veshka Coilfang

Medium, Humanoid, True Neutral
AC 15 · HP 85 · CR 5

Veshka offers the party safe passage and clan support if they help expose whether the mountain paladins are truly servants of Torm or impostors using the god's name.

quiznar

Medium, Humanoid, True Neutral
AC 14 · HP 65 · CR 5

The entity has ordered quiznar to investigate the paladins killing indiscriminately in the northern mountains, claiming one of their victims carries an eye that belongs to her.

Aster Vey, the Wayward Star

Medium, Humanoid, True Neutral
AC 16 · HP 82 · CR 5

Aster offers to guide the party through an impossible wilderness, but the route passes through a place each character remembers differently.

Jarek Thorne

Medium, Humanoid, Neutral Good
AC 17 · HP 168 · CR 12

The adventurers discover that Jarek has completed eighteen SS-rank missions while officially remaining a D-rank adventurer who has never taken the promotion test—and the next sealed assignment bear...

Zibon the Mystic

Medium, Humanoid (Shapechanger), True Neutral
AC 21 · HP 310 · CR 25

Zibon appears wearing the face of a trusted ally and asks the characters to help seal the quarantined timeline fragment beneath the O.O.S.C.C. before its predictions become commands.

Thyrax Xullgir, the Cursed Green General

Medium, Humanoid, Lawful Neutral
AC 20 · HP 310 · CR 20

The Valor heir orders Thyrax to protect two mysterious children, forcing him to defend the very pair named in the witch's prophecy.

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