Veshara the Flamewight
Veshara appears unexpectedly, offering a dangerous pact in exchange for aid in igniting war.
- Ac Notes
- touch 14, flat-footed 17; natural armor +5, deflection +3, dodge +1
- Aura
- burning aura 10 ft. (10 fire damage/round)
- Base Attack
- +8
- Creature Type
- Outsider
- Challenge Rating
- 6
- Cmd
- 26
- Cmb
- +12
- Damage Resistances
- fire 20
- Damage Immunities
- fire
- Damage Reduction
- 5/—
- Defensive Abilities
- fire resistance 20, regeneration 5 (fire)
- Environment
- Elemental Plane of Fire, volcanic regions
- Flat Footed Ac
- 17
- Fortitude Save
- +10
- Feats
- Weapon Finesse, Dodge, Combat Reflexes, Improved Initiative
- Gear
- Burning scimitar (magical, deals fire damage)
- Hit Dice
- 8d10+24
- Initiative
- +7
- Languages
- Ignan, Common
- Melee
- burning scimitar +11 (1d6+5/18-20 plus 1d6 fire)
- Npc Race
- Fire-touched Human
- Npc Class
- Magus
- Npc Level
- 8
- Organization
- Solitary or with a small group of fire elementals
- Perception
- +12
- Reflex Save
- +11
- Spell Resistance
- SR 18
- Senses
- darkvision 60 ft., low-light vision
- Subtype
- (extraplanar, fire)
- Space Reach
- 5 ft./5 ft.
- Touch Ac
- 14
- Treasure
- Standard (magical weapon, minor gems)
- Will Save
- +7
- Xp
- 2400
- Fly
- 60
- Walk
- 30
- Fly +12
- Perception +12
- Stealth +15
- Intimidate +10
A lithe humanoid wrapped in flickering flames, eyes glowing orange, radiates intense heat.
Veshara appears unexpectedly, offering a dangerous pact in exchange for aid in igniting war.
Seeks to spread fiery chaos and extend its influence in the Material Plane.
Fire subtype traits, resist fire 20, immunity to fire, regeneration 5 (fire), SR 18
burning gaze (30 ft., DC 17 Will save or 3d6 fire damage and shaken for 1 round), flaming burst (fire 10 ft. radius, 3d6 fire damage, usable 1/day)
At will—burning hands (DC 15), produce flame; 3/day—fireball (DC 17), scorching ray
Uses Fly to maintain mobility, striking with the burning scimitar and burning gaze; keeps enemies at bay with flaming bursts when pressured.
GM Notes
- Use burning gaze early to frighten foes
- Leverages flight for hit-and-run tactics
- Vulnerable to cold and water-based attacks