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Kethra Bone-Seer

Medium Humanoid, Neutral
HP 45 AC 13 CR 3

Kethra’s latest prophecy hints at a coming disaster—if the heroes can decipher her unclear warnings, they may avert c...

Size
Medium
Alignment
Neutral
Armor Description
Leather
Creature Type
Humanoid
Current Hp
45
Equipment
bone charms, carved bones, ritual dagger, leather armor
Formatted Speed
30 ft.
Formatted Saves
Wis +5
Formatted Skills
Arcana +4, Insight +5, Perception +5
Formatted Senses
passive Perception 15
Hit Dice
6d8
Languages
Common, Primordial
Proficiency Bonus
2
Xp
700
Abilities
CHA
11
(+0)
CON
12
(+1)
DEX
14
(+2)
INT
13
(+1)
STR
10
(+0)
WIS
16
(+3)
Speed
Walk
30
Senses
Passive Perception
15
Actions
Bone Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Cryptic Prediction (Recharge 5–6). Kethra utters a cryptic prophecy affecting one creature she can see within 30 ft. The target must succeed on a DC 13 Wisdom saving throw or be frightened until the end of its next turn as visions of an uncertain future cloud its mind.
Skills
  • Arcana +4
  • Insight +5
  • Perception +5
Spellcasting
Spellcasting. Kethra is a 4th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). She has the following spells prepared: Cantrips (at will): thaumaturgy, mage hand, toll the dead. 1st level (4 slots): bane, command, detect magic. 2nd level (3 slots): augury, hold person.
Saving Throws
  • Wis +5
Special Abilities
Bone Oracle. Kethra interprets fate through ritual rituals involving carved bones; her predictions are cryptic but unfailingly accurate.
Description

A mystic woman draped in simple robes adorned with carved bone talismans, her eyes gleam with unsettling foresight.

Hook

Kethra’s latest prophecy hints at a coming disaster—if the heroes can decipher her unclear warnings, they may avert catastrophe.

Motivation

She seeks to balance fate’s scales, delivering truth through her ambiguous yet infallible bone readings.

Personality

Mysterious and aloof, Kethra speaks in riddles and seldom reveals her true thoughts, always calm and observant.

GM Notes

- Uses Bone Oracle ability for plot clues or cryptic warnings.
- Spellcaster support with control and utility spells.
- Neutral in conflict; motivations focus on maintaining fate’s balance rather than alliances.

Created with Town Scryer for Dungeons & Dragons 5th Edition

by RuthlessStormcaller4285