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Corvin Duskshade

Corvin Duskshade

Medium, Chaotic Neutral
HP 27 AC 12 CR 1 Size Medium

Hides a mysterious past linked to a fallen military order, offering clandestine assistance.

Armor Description
Leather vest with concealed blades
Condition Immunities
None
Challenge Rating
1
Creature Type
Humanoid
Damage Resistances
None
Damage Immunities
None
Hit Dice
4d8 + 8
Languages
Common, Thieves' Cant
Proficiency Bonus
2
Xp
200
Abilities
WIS
10
CHA
13
STR
11
DEX
16
CON
14
INT
12
Senses
Darkvision
60 ft.
Passive Perception
10
Speed
Walk
30 ft.
Actions
  • Dagger Throw: +4 to hit, range 20/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
  • Multiattack: Makes two melee dagger attacks.
Reactions
  • Uncanny Dodge: Can halve damage from an attack as a reaction.
Skills
  • Stealth +6
  • Deception +3
  • Sleight of Hand +4
Saving Throws
  • Dex +4
  • Con +4
Special Abilities
  • Shadowstep: Can teleport 30 ft. through shadows as a bonus action.
Description

A lean, cloaked figure with a obscured face, moving silently in the darkness. Wears tattered leather and carries concealed blades.

Hook

Hides a mysterious past linked to a fallen military order, offering clandestine assistance.

Motivation

Seeking redemption for past dishonor, secretly aiding those who need covert help.

Personality

Cunning and aloof, distrustful but pragmatic.

GM Notes

- A former soldier fallen from grace, now acting as a rogue informant.
- Can be persuaded to share intel in exchange for favors.
- Likely has knowledge of covert military operations.

Created with Town Scryer for Dungeons & Dragons 5th Edition

by bananatron