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The Veilmore Safehouse

The Veilmore Safehouse

Atmosphere Walls whisper with unseen voices, and shadows seem to pulse with a life of their own. Location Type Shelter/Hideout

Investigators stumble upon rumors of the safehouse harboring crucial secrets—if they can survive its lurking horrors.

Clues
  • Encrypted expedition notes hidden in a false wall panel
  • A torn, bloodstained map showing secret tunnels
  • A forgotten journal detailing contacts and coded messages
Dangers
  • Cultist patrols who are suspicious and easily triggered
  • An awakened, unseen presence causing hallucinations
  • Trap-laden entry points primed with strange glyphs
Secrets
  • The safehouse symbolizes a nexus of cult activity and mythos influence
  • An underground chamber contains a fragment of an eldritch artifact
  • Multiple factions use this refuge, none fully trust each other
Description

An aging building with peeling wallpaper and flickering lamps, secretly used by factions to exchange forbidden knowledge amidst creeping paranoia.

Hook

Investigators stumble upon rumors of the safehouse harboring crucial secrets—if they can survive its lurking horrors.

GM Notes

- Use environmental noise and flickering lights to build tension
- Make sure the cultists and the unseen presence interact unpredictably
- Emphasize the fragility of sanity when exploring the hidden passages

Created with Town Scryer for Call of Cthulhu 7th Edition

by bananatron