GM Resources › Call of Cthulhu 7th Edition › Locations
Call of Cthulhu 7th Edition Locations
The Wicker Market
Investigate a series of disappearances linked to items sold in the market that seem to alter memories.
Blackthorn Deep Mine
Investigators find evidence that the mine’s silence masks a sleeping horror that must be contained or awakened.
Greystone Hall
Strange noises and history enthusiasts reporting cold spots have drawn investigators to Greystone Hall.
The Gilded Griffon Tavern
Locals whisper that the cellar of The Gilded Griffon hides something far worse than mere rats and old ale.
The Eire Courtbridge
Approaching the bridge may awaken forces beyond human comprehension or offer a dangerous bargain.
The Ebon Lagoon Bathhouse
An influential patron disappears after mentioning strange dreams about the depths beneath the bathhouse.
The Raven's Den
A gambler's mysterious death suggests dark forces at play—investigators must uncover what lurks beneath the veneer of vice.
The Reverie Playhouse
Strange disappearances trace back to mysterious performances at the Reverie Playhouse, where reality seems to stage a nightmare.
Blackwood Manor
Investigators discover an eccentric benefactor's estate cloaked in secrets just as strange disappearances begin.
The Verdant Seclusion
A local squire claims the garden’s whispers compelled his late wife to vanish into its depths.
The Veilmore Safehouse
Investigators stumble upon rumors of the safehouse harboring crucial secrets—if they can survive its lurking horrors.
Whispering Hollow Cemetery
Strange disappearances have been reported among the grieving families, with whispers suggesting the dead are not resting.
Whispering Crossroads
Investigators find unsettling clues hinting that the crossroads is a gateway to an incomprehensible realm.
The Chiming Hollows
Investigators hear the clocktower chime at odd hours, drawing their curiosity—and their doom.
The Forged Nexus
Investigators stumble upon rumors of impossible weaponry being crafted in secret within a forgotten factory.
The Obsidian Vault of Thornewick
Investigate the underground chamber to uncover its purpose before the wards unravel entirely.
Devil's Prow Lighthouse
Strange ships are losing their bearings near the coast, and only the lighthouse's unsettling signals hold the key.
The Sylvan Veil
Investigators discover that disturbing the grove could awaken an ancient malignant force.
The Verdant Reliquary
Strange whispers and fleeting shadows suggest the temple is more than just overgrown ruins—something still lurks within.
The Abbey of the Silent Order
A missing scholar’s last known location was in this monastery, hinting at a dark secret nearby.
The Iron Gryphon Arena
Investigate the arena’s true purpose before the next brutal match unleashes horrors into the world
The Obsidian Spire
Strange lights and whispers have drawn your team to investigate the abandoned tower atop the hill.
The Iron Bastion
Investigators stumble upon reports of a disappeared research team, rumored to have uncovered arcane secrets inside this deadly prison.
St. Rutherford's Asylum for the Mentally Unwell
Investigators stumble upon evidence linking the asylum’s recent patients to an otherworldly cult seeking forbidden knowledge.
The Hollowed Codex Library
An influential scholar recently vanished after acquiring a forbidden volume here—investigators are hired to uncover what happened.
Need more? Create unlimited custom content with Town Scryer — the storytelling platform for tabletop RPGs.