The Wicker Market

The Wicker Market

Atmosphere A cacophony of haggling voices, yet a pervasive sense of dissonance lingering beneath every cry. Location Type Open-air marketplace

Investigate a series of disappearances linked to items sold in the market that seem to alter memories.

Clues
  • A torn, blood-stained ledger detailing forbidden exchanges
  • A peculiar, unrecognizable herb emitting faintly glowing spores
  • A hidden symbol carved beneath a stall, pulsing faintly with an otherworldly light
Dangers
  • Cultists lurking among vendors, ready to ambush intruders
  • Hallucinations induced by certain artifacts or spores
  • A lurking, inchoate presence that warps perception and sanity
Secrets
  • The market is a nexus for spreading an ancient contagion linked to a mythos deity
  • Certain merchants are cult agents harvesting human fear and despair
  • A gateway to an extradimensional space is concealed beneath the marketplace, accessible through specific ritualistic purchases
Description

An expansive marketplace tucked between dilapidated brick buildings, where vendors sell strange relics and bizarre trinkets; the air feels thick, skewed by unseen forces, and shadows seem to shift unnaturally.

Hook

Investigate a series of disappearances linked to items sold in the market that seem to alter memories.

GM Notes

- Emphasize the uncanny contrasts between mundane commerce and eldritch horror.
- Use hallucinatory effects to challenge investigators’ perceptions.
- Cult activity is subtle; detection relies on careful observation and knowledge checks.

Created with Town Scryer for Call of Cthulhu 7th Edition

by bananatron