The Hollow Caravan
The Hollow Caravan's next raid targets a vital settlement rumored to hide a lost relic.
- Size
- Medium
- Alignment
- Neutral Evil
- Armor Description
- Leather armor
- Condition Immunities
- charmed, frightened, poisoned
- Creature Type
- Humanoid
- Current Hp
- 85
- Damage Resistances
- bludgeoning, piercing, and slashing from nonmagical attacks
- Equipment
- masked hood, leather armor, scimitar, shortbow with 20 arrows
- Formatted Speed
- 30 ft.
- Formatted Saves
- Dex +7, Wis +6
- Formatted Skills
- Stealth +7, Perception +6, Survival +6
- Formatted Senses
- darkvision 60 ft. ft., passive Perception 16
- Hit Dice
- 10d8+40
- Languages
- Common
- Proficiency Bonus
- 3
- Xp
- 1800
- Walk
- 30
- Darkvision
- 60 ft.
- Passive Perception
- 16
- Stealth +7
- Perception +6
- Survival +6
- Dex +7
- Wis +6
A procession of eerily silent, masked humanoids dragging empty wagons through the wasteland, striking settlements and leaving no trace of their victims.
The Hollow Caravan's next raid targets a vital settlement rumored to hide a lost relic.
To raid for supplies and wealth, ensuring their survival as nomads while instilling terror by vanishing without a trace.
Ruthless, survival-driven, and unyielding; they communicate only through gestures beneath their masks and move like shadows.
GM Notes
- Use hit-and-run tactics emphasizing stealth and sudden strikes.
- Members never speak; they coordinate silently and vanish quickly.
- Wagons serve as mobile cover and mysterious tools rather than cargo carriers.
Created with Town Scryer for Dungeons & Dragons 5th Edition