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Melantha Halvering

Melantha Halvering

Medium Humanoid, True Neutral
HP 27 AC 13 CR 1

She secretly trades forbidden relics that could attract dangerous attention from powerful factions.

Size
Medium
Alignment
True Neutral
Armor Description
Studded Leather
Creature Type
Humanoid
Formatted Speed
30 ft.
Formatted Saves
CHA +4, INT +4
Formatted Skills
Persuasion +4, Insight +3, Perception +3, Deception +4
Formatted Senses
passive Perception 13
Hit Dice
6d8
Languages
Common, Elvish
Proficiency Bonus
2
Xp
200
Abilities
CHA
15
(+2)
CON
12
(+1)
DEX
14
(+2)
INT
13
(+1)
STR
10
(+0)
WIS
11
(+0)
Senses
Passive Perception
13
Speed
Walk
30
Actions
Light Crossbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Saving Throws
  • CHA +4
  • INT +4
Skills
  • Persuasion +4
  • Insight +3
  • Perception +3
  • Deception +4
Special Abilities
Trader's Instinct. Melantha has advantage on Insight and Persuasion checks relating to trade and bartering.
Description

A middle-aged human woman with auburn hair in a braided bun, wearing colorful, well-worn clothes laden with pouches and trinkets from many lands.

Equipment

studied leather armor, light crossbow with 20 bolts, dagger, assorted trinkets and potions

Hook

She secretly trades forbidden relics that could attract dangerous attention from powerful factions.

Motivation

Melantha seeks to acquire rare goods from different realms to sell for profit and maintain her wandering lifestyle.

Personality

Cunning and personable, she is calm, observant, and strikes bargains with a mix of charm and pragmatism.

GM Notes

- Uses bartering and negotiation to avoid direct confrontation.
- Carries a small assortment of potions and minor magical trinkets for use or sale.
- Knows local rumors and can provide valuable information for the right price.

Created with Town Scryer for Dungeons & Dragons 5th Edition

by PeerlessJester2329