Professor Malgrim Voss
He may hold the key to a forbidden artifact — if you dare to bargain with his dangerous mind.
- Size
- Medium
- Alignment
- Chaotic Neutral
- Armor Description
- Cloth and arcane sigils
- Condition Immunities
- Madness, Frightened
- Creature Type
- Humanoid
- Damage Resistances
- Psychic
- Formatted Speed
- 30 ft. ft.
- Formatted Saves
- Int +4, Dex +4
- Formatted Skills
- Arcana +6, Investigation +5, Deception +3
- Formatted Senses
- darkvision 60 ft. ft., passive Perception 12
- Hit Dice
- 6d8
- Languages
- Common, Infernal, Deep Speech
- Proficiency Bonus
- 2
- Xp
- 700
- Darkvision
- 60 ft.
- Passive Perception
- 12
- Walk
- 30 ft.
- Dagger of Shadows: +4 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 4 (1d8) psychic damage.
- Uncover Secrets (Recharge 5-6): Reveals a forbidden knowledge snippet from the target's mind, causing confusion for 1 round if failed save (DC 13 Wisdom saving throw).
- Mysterious Evasion: When targeted by an attack, can impose disadvantage on the attack roll.
- Int +4
- Dex +4
- Arcana +6
- Investigation +5
- Deception +3
- Forbidden Knowledge: Gains advantage on Arcana checks involving ancient texts.
- Paranoia’s Guard: Adds +2 to saving throws against mind-affecting effects.
A gaunt, bearded scholar with veiled eyes; cloaked in worn robes covered with arcane glyphs, clutching a leather-bound tome.
He may hold the key to a forbidden artifact — if you dare to bargain with his dangerous mind.
Seeks ancient, taboo knowledge at any cost, fearing discovery and betrayal.
Paranoid and secretive, speaks in hushed, cryptic tones, hoarding forbidden wisdom.
GM Notes
- Uses paranoia to manipulate or deceive newcomers.
- Guards secrets fiercely, revealing only when trust is earned.
- Can serve as a source of dangerous knowledge or a plot obstacle.