Town Scryer is the most advanced tabletop storytelling tool on the market, using advanced artificial intelligence techniques to create immersive and dynamic stories. It reguarly gets praised for its quality and accuracy over long story horizons. It also has a GM Forge tool for game masters to create NPCs, locations, and objects on demand for their human-powered games across many popular systems.

← Back

Rook the Unbroken

Medium Humanoid, Neutral Good
HP 58 AC 16 CR 3

Rook seeks allies to ignite rebellion in a land ruled by cruel overlords, but his past in the arena haunts him.

Size
Medium
Alignment
Neutral Good
Armor Description
Studded Leather
Creature Type
Humanoid
Current Hp
58
Equipment
stud leather armor, spiked gauntlets
Formatted Speed
30 ft.
Formatted Saves
Str +5, Con +4
Formatted Skills
Athletics +5, Intimidation +3, Perception +4
Formatted Senses
passive Perception 14
Hit Dice
9d8+18
Languages
Common
Proficiency Bonus
2
Xp
700
Abilities
CHA
11
(+0)
CON
14
(+2)
DEX
14
(+2)
INT
10
(+0)
STR
16
(+3)
WIS
13
(+1)
Speed
Walk
30
Senses
Passive Perception
14
Actions
Spiked Gauntlet. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.
Rook’s Resolve (Recharge 5-6). As a bonus action, Rook can steel his will, gaining temporary hit points equal to his Constitution modifier + proficiency bonus (5).
Skills
  • Athletics +5
  • Intimidation +3
  • Perception +4
Saving Throws
  • Str +5
  • Con +4
Special Abilities
Defiant Survivor. Cannot be forced to surrender or flee; advantage on saving throws against being frightened.
Arena Hardened. Has resistance to nonmagical bludgeoning, piercing, and slashing damage from weapons.
Description

A muscular, battle-scarred man with dark eyes and a calm, unyielding gaze; his skin bears the marks of many brutal fights.

Hook

Rook seeks allies to ignite rebellion in a land ruled by cruel overlords, but his past in the arena haunts him.

Motivation

To live free and spark hope and resistance among the oppressed, refusing to bow even in the face of death.

Personality

Quiet and intense, speaks little but carries an aura of unbreakable will that silently inspires those around him.

GM Notes

- Use his Defiant Survivor trait to foil enemy intimidation attempts.
- His arena resistance makes him a tough frontline ally.
- Rook’s Resolve can help him stay standing in tough fights.

Created with Town Scryer for Dungeons & Dragons 5th Edition

by RuthlessStormcaller4285