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General Varok Drelthas

General Varok Drelthas

Medium Humanoid, Lawful Evil
HP 110 AC 18 CR 8

General Varok secretly manipulates both sides of the conflict, blaming others for his destructive raids while prepari...

Size
Medium
Alignment
Lawful Evil
Armor Description
Plate armor
Creature Type
Humanoid
Current Hp
110
Equipment
plate armor, longsword, dagger, signet ring of the emperor
Formatted Speed
30 ft.
Formatted Saves
Int +8, Wis +7, Cha +8
Formatted Skills
History +8, Insight +7, Perception +7, Persuasion +8, Intimidation +8
Formatted Senses
passive Perception 17
Hit Dice
13d8+52
Languages
Common, Elvish
Proficiency Bonus
3
Xp
3900
Abilities
CHA
18
(+4)
CON
18
(+4)
DEX
14
(+2)
INT
16
(+3)
STR
16
(+3)
WIS
14
(+2)
Senses
Passive Perception
17
Speed
Walk
30
Actions
Multiattack. Varok makes two melee weapon attacks.
Longsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 6) slashing damage.
Commander's Shout (Recharge 5-6). As a command action, Varok bolsters his army’s morale, granting allies within 30 feet advantage on saving throws against being frightened and charmed until end of next turn.
Bonus Actions
Brainwashing Command. Varok targets one centaur under his control; the target can take an additional action immediately, obeying his commands.
Saving Throws
  • Int +8
  • Wis +7
  • Cha +8
Skills
  • History +8
  • Insight +7
  • Perception +7
  • Persuasion +8
  • Intimidation +8
Special Abilities
Tactical Genius. Varok can use the Help action as a bonus action and grants advantage to allies on attack rolls against enemies within 5 feet of him.
Cruel Torturer. Varok can inflict psychic damage equal to 2d8 when he successfully interrogates a foe, forcing a Wisdom saving throw DC 16 or be frightened for 1 minute.
Description

A stern military leader clad in gleaming plate, his sharp eyes and disciplined stance mask his ruthless ambition and cruel soul.

Hook

General Varok secretly manipulates both sides of the conflict, blaming others for his destructive raids while preparing to seize the throne.

Motivation

To usurp the emperor and declare himself ruler by assembling a hated army of brainwashed centaurs and crushing all opposition.

Personality

Strict and commanding in public, polite but cold; merciless and remorseless in secret, with a practiced facade of loyalty.

GM Notes

- Use his Tactical Genius to boost ally attacks in combat.
- Exploit his Brainwashing Command to increase enemy ranks mid-battle.
- Portray him as loyal publicly but visibly cold and ruthless when alone or interrogating.

Created with Town Scryer for Dungeons & Dragons 5th Edition

by DireReaver3176