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St. Rutherford's Asylum for the Mentally Unwell

Atmosphere The walls pulse with a quiet, unnatural hum, and shadows seem to shift with malicious intent. Location Type Asylum

Investigators stumble upon evidence linking the asylum’s recent patients to an otherworldly cult seeking forbidden kn...

Clues
  • A journal detailing unauthorized experiments on patients and strange visions
  • Modified medical instruments with engraved, indecipherable symbols
  • Patient records indicating sudden, unexplained mental breaks after treatment
Dangers
  • A cult of staff performing esoteric rituals in hidden cellar chambers
  • Unseen malevolent entities that lurk just beyond sensory perception
  • Sanity-draining hallucinations triggered by the institution’s environment
Secrets
  • The hospital was a front for a secret government project experimenting with cosmic entities
  • A hidden underground lab where patients were subjected to eldritch procedures
  • The institution’s leadership seeks to awaken an ancient, slumbering horror beneath the building
Description

Constructed in the 1920s with stark white facades and barred windows, the asylum’s corridors are marred by peeling paint and faint, inexplicable whispers echoing in the dim light.

Hook

Investigators stumble upon evidence linking the asylum’s recent patients to an otherworldly cult seeking forbidden knowledge.

GM Notes

- Emphasize the unsettling atmosphere and shifts in reality during exploration
- Use the creepy whispers and shadow movements to disorient and unnerve players
- Be prepared to threaten sanity and mortality with sudden hallucinations or attacks

Created with Town Scryer for Call of Cthulhu 7th Edition

by bananatron