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Merrymir the Whispering Broker

Small, Chaotic Neutral
HP 44 AC 12 CR 2 Size Small

Merrymir knows a hidden key to a dangerous vault—if you can earn his trust.

Armor Description
Leather vest with hidden pockets
Challenge Rating
2
Creature Type
Humanoid
Hit Dice
8d6 + 16
Languages
Common, Elvish, Thieves' Cant
Proficiency Bonus
2
Xp
450
Abilities
WIS
13
CHA
16
STR
10
DEX
15
CON
14
INT
12
Senses
Passive Perception
10
Speed
Walk
30 ft.
Actions
  • Dagger: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
  • Sneak Insight (Recharge 5-6): Gains advantage on a Wisdom (Perception) check or skill challenge related to secrets or information.
Reactions
  • Uncanny Dodge: When an attacker I can see hits me with an attack, I halve the damage.
Skills
  • Perception +5
  • Insight +5
  • Deception +5
Saving Throws
  • Cha +4
Special Abilities
  • Keen Hearing: Advantage on Perception checks relying on hearing.
  • Secret Listener: Can hear whispers through walls and closed doors, gains advantage on Insight against gossip.
Description

A wiry figure with darting eyes and a perpetual smirk, Merrymir wears a patchwork vest stuffed with trinkets and secrets.

Hook

Merrymir knows a hidden key to a dangerous vault—if you can earn his trust.

Motivation

Seeks to gather and sell secrets, thriving on influence and leverage.

Personality

Cunning, chatty, and ever curious, he loves sharing rumors for the right price.

GM Notes

- Use Merrymir as a source of rumors or hidden information.
- He may become an undercover ally or a betrayer based on interaction.
- His secrets can lead to quests or unlocking hidden locations.

Created with Town Scryer for Dungeons & Dragons 5th Edition

by bananatron