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Elaran Swiftwind

Elaran Swiftwind

Medium Humanoid, Neutral Good
HP 38 AC 15 CR 2

Elaran seeks aid to investigate strange corruption spreading through his forest homeland.

Size
Medium
Alignment
Neutral Good
Armor Description
Studded leather
Creature Type
Humanoid
Current Hp
38
Formatted Speed
30 ft., climb 20 ft.
Formatted Saves
Dex +4, Wis +4
Formatted Skills
Stealth +6, Perception +4, Acrobatics +6
Formatted Senses
darkvision 60 ft., passive Perception 14
Hit Dice
7d8
Languages
Common, Elvish
Proficiency Bonus
2
Xp
450
Abilities
CHA
11
(+0)
CON
12
(+1)
DEX
16
(+3)
INT
13
(+1)
STR
10
(+0)
WIS
14
(+2)
Speed
Walk
30
Climb
20
Senses
Darkvision
60
Passive Perception
14
Actions
Multiattack. Elaran makes two attacks with his scimitar.
Scimitar. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Bonus Actions
Cunning Action. Elaran can take the Dash, Disengage, or Hide action as a bonus action on each of his turns.
Skills
  • Stealth +6
  • Perception +4
  • Acrobatics +6
Spellcasting
Spellcasting. Elaran is a 3rd-level spellcaster. Spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). He has the following spells prepared: Cantrips (at will): druidcraft, thorn whip; 1st level (4 slots): entangle, cure wounds; 2nd level (2 slots): spike growth.
Saving Throws
  • Dex +4
  • Wis +4
Special Abilities
Natural Explorer (Forest). Elaran is adept at navigating forest terrain, gaining advantage on initiative rolls and ability checks related to tracking or foraging.
Evasion. When subjected to an effect that allows a Dexterity saving throw to take half damage, Elaran instead takes no damage on a success and half on a failure.
Description

A lithe half-elf ranger clad in supple studded leather, Elaran’s piercing green eyes and quick, quiet movements betray his forest upbringing.

Equipment

studded leather armor, shortbow with 20 arrows, scimitar, herbalism kit, cloak of elvenkind

Hook

Elaran seeks aid to investigate strange corruption spreading through his forest homeland.

Motivation

To safeguard the ancient forests from encroaching dangers and uncover the secrets of a hidden druidic circle.

Personality

Calm and observant, Elaran prefers to avoid unnecessary conflict but acts decisively to protect the wilderness and its inhabitants.

GM Notes

- Skilled scout and spellcaster with good battlefield mobility.
- Uses terrain to his advantage, favoring hit-and-run tactics.
- Ideal for quest hooks involving nature threats or druidic mysteries.

Created with Town Scryer for Dungeons & Dragons 5th Edition

by TwistedAether8720