Town Scryer is the most advanced tabletop storytelling tool on the market, using advanced artificial intelligence techniques to create immersive and dynamic stories. It reguarly gets praised for its quality and accuracy over long story horizons. It also has a GM Forge tool for game masters to create NPCs, locations, and objects on demand for their human-powered games across many popular systems.

Velyndra, Shade of the Whispering Glade

Medium Fey, True Neutral
HP 45 AC 15 CR 3

Velyndra seeks aid to uncover a corruption spreading through her woodland sanctuary, but her true allegiance is uncer...

Size
Medium
Alignment
True Neutral
Armor Description
Natural Armor
Condition Immunities
charmed
Creature Type
Fey
Current Hp
45
Damage Resistances
cold; bludgeoning, piercing, and slashing from nonmagical attacks
Formatted Speed
30 ft., fly 30 ft.
Formatted Saves
Dex +4, Wis +4
Formatted Skills
Stealth +6, Perception +4, Nature +4
Formatted Senses
darkvision 60 ft., passive Perception 14
Hit Dice
6d8 + 18
Languages
Sylvan, Common
Proficiency Bonus
2
Xp
700
Abilities
CHA
15
(+2)
CON
16
(+3)
DEX
16
(+3)
INT
14
(+2)
STR
10
(+0)
WIS
13
(+1)
Speed
Fly
30
Walk
30
Senses
Darkvision
60
Passive Perception
14
Actions
Twin Shadow Blades. Melee Weapon Attack: +5 to hit, reach 5 ft., two targets. Hit: 7 (1d8 + 3) necrotic damage each.
Whispering Frost. Ranged Spell Attack: +5 to hit, range 60 ft., one target. Hit: 13 (3d8) cold damage and the target's speed is reduced by 10 feet until the start of Velyndra’s next turn.
Multiattack. Velyndra makes two Twin Shadow Blades attacks.
Bonus Actions
Fey Step. Teleport up to 30 feet to a space she can see.
Skills
  • Stealth +6
  • Perception +4
  • Nature +4
Spellcasting
Innate Spellcasting. Velyndra's spellcasting ability is Charisma (spell save DC 13). She can innately cast the following spells without material components: At will: minor illusion, invisibility (self only) 3/day each: hold person, darkness 1/day: fear
Saving Throws
  • Dex +4
  • Wis +4
Special Abilities
Fey Step. As a bonus action, Velyndra can teleport up to 30 feet to an unoccupied space she can see.
Shadowmeld. While in dim light or darkness, Velyndra has advantage on Dexterity (Stealth) checks.
Description

A lithe fey figure cloaked in shifting shadows, her eyes glimmering with icy blue light, exuding an aura of quiet mystery.

Hook

Velyndra seeks aid to uncover a corruption spreading through her woodland sanctuary, but her true allegiance is uncertain.

Motivation

To protect the sanctity of her glade and prevent outsiders from exploiting its hidden magics.

Personality

Calm and enigmatic, Velyndra speaks softly but with purpose, valuing balance and secrecy over direct confrontation.

GM Notes

- Uses hit-and-run tactics with Fey Step and invisibility.
- Targets spellcasters and ranged threats first using Hold Person.
- Can shift between stealth and aggressive frost attacks to control the battlefield.

Created with Town Scryer for Dungeons & Dragons 5th Edition

by ImmutableInferno6358