Velyndra, Shade of the Whispering Glade
Velyndra seeks aid to uncover a corruption spreading through her woodland sanctuary, but her true allegiance is uncer...
- Size
- Medium
- Alignment
- True Neutral
- Armor Description
- Natural Armor
- Condition Immunities
- charmed
- Creature Type
- Fey
- Current Hp
- 45
- Damage Resistances
- cold; bludgeoning, piercing, and slashing from nonmagical attacks
- Formatted Speed
- 30 ft., fly 30 ft.
- Formatted Saves
- Dex +4, Wis +4
- Formatted Skills
- Stealth +6, Perception +4, Nature +4
- Formatted Senses
- darkvision 60 ft., passive Perception 14
- Hit Dice
- 6d8 + 18
- Languages
- Sylvan, Common
- Proficiency Bonus
- 2
- Xp
- 700
- Fly
- 30
- Walk
- 30
- Darkvision
- 60
- Passive Perception
- 14
- Stealth +6
- Perception +4
- Nature +4
- Dex +4
- Wis +4
A lithe fey figure cloaked in shifting shadows, her eyes glimmering with icy blue light, exuding an aura of quiet mystery.
Velyndra seeks aid to uncover a corruption spreading through her woodland sanctuary, but her true allegiance is uncertain.
To protect the sanctity of her glade and prevent outsiders from exploiting its hidden magics.
Calm and enigmatic, Velyndra speaks softly but with purpose, valuing balance and secrecy over direct confrontation.
GM Notes
- Uses hit-and-run tactics with Fey Step and invisibility.
- Targets spellcasters and ranged threats first using Hold Person.
- Can shift between stealth and aggressive frost attacks to control the battlefield.