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Cryptfang Goblin

Cryptfang Goblin

Small Undead, Neutral Evil
HP 27 AC 14 CR 1

The Cryptfang Goblin carries stolen secrets that could expose a hidden thieves' guild enclave built atop a haunted gr...

Size
Small
Alignment
Neutral Evil
Armor Description
Chitinous plating and leather scraps
Condition Immunities
poisoned
Creature Type
Undead
Current Hp
27
Damage Resistances
necrotic; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities
poison
Equipment
dagger, crude shortbow, hooded leather armor
Formatted Speed
30 ft., climb 20 ft.
Formatted Saves
Dex +4, Wis +4
Formatted Senses
darkvision 60 ft., passive Perception 14
Formatted Skills
Stealth +6, Perception +4, Deception +2
Hit Dice
6d6
Languages
Goblin, Common
Proficiency Bonus
2
Xp
200
Abilities
CHA
8
(-1)
CON
12
(+1)
DEX
14
(+2)
INT
10
(+0)
STR
8
(-1)
WIS
12
(+1)
Senses
Darkvision
60
Passive Perception
14
Speed
Walk
30
Climb
20
Actions
Multiattack. The goblin makes two attacks with its dagger.
Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 3 (1d6) necrotic damage.
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Bonus Actions
Cunning Action. The goblin can take the Dash, Disengage, or Hide action as a bonus action on each of its turns.
Saving Throws
  • Dex +4
  • Wis +4
Skills
  • Stealth +6
  • Perception +4
  • Deception +2
Special Abilities
Pack Tactics. The goblin has advantage on an attack roll against a creature if at least one of the goblin's allies is within 5 feet of the creature and the ally isn't incapacitated.
Undead Resilience. The goblin has advantage on saving throws against disease and exhaustion.
Description

A small goblin risen from the grave, its greenish decayed skin stretched taut over brittle bone, clad in patchy leather and wielding crude weapons, eyes glowing faintly with necrotic energy.

Hook

The Cryptfang Goblin carries stolen secrets that could expose a hidden thieves' guild enclave built atop a haunted graveyard.

Motivation

To recover lost secrets and treasures for the undead thieves’ guild and gain power among its ranks.

Personality

Sly and ruthless, this goblin thrives in shadows, striking swiftly and retreating before foes can retaliate. It obeys its thieves’ guild masters with zealous cunning.

GM Notes

- Uses hit-and-run tactics with Multiattack and Cunning Action
- Resistant to necrotic and physical damage from nonmagical weapons
- Can coordinate ambushes using Pack Tactics to overwhelm foes

Created with Town Scryer for Dungeons & Dragons 5th Edition

by StormyTitan1558