Rook Malcair

Rook Malcair

Physical 2 Mental 3 Refresh 3

A mysterious client needs a dangerous enemy exposed without getting their hands dirty.

Mental Stress
3
Physical Stress
2
Skills
Lore
1
Will
2
Drive
1
Fight
1
Shoot
0
Crafts
1
Notice
2
Deceive
3
Empathy
2
Provoke
2
Rapport
1
Stealth
2
Burglary
2
Contacts
4
Physique
1
Athletics
1
Resources
3
Investigate
2
Other Aspects
  • Knows How to Get Things Done in the Shadows
  • A Former Criminal Haunted by Past Mistakes
  • Trusts No One, Shields a Hidden Agenda
Stunts
  • Because I am skilled at reading people, I get +2 to Investigate when assessing motives and intentions.
  • My network of contacts grants me +2 to Resources when sourcing clandestine information or items.
  • I can hide my true motives behind a friendly facade, gaining +2 to Deceive when bluffing or masquerading.
Description

A rugged figure with piercing eyes, Rook wears worn street clothes and a long coat, exuding quiet confidence and an air of discretion.

Hook

A mysterious client needs a dangerous enemy exposed without getting their hands dirty.

High Concept

Disillusioned Fixer with Ties to the Underworld

Phase Trio

First Adventure: Navigating the criminal underworld to gather intelligence for a client.

Trouble

Shares Confidential Information for the right Price

GM Notes

- Rook has powerful connections but limited loyalty; expect shifting alliances.
- Use the

Created with Town Scryer for Fate Core

by bananatron