Grizzik the Wily

Grizzik the Wily

Small, Neutral
Current HP 18 HP 18 AC 14 CR 1

Grizzik carries a cryptic map inked on scraps of bark that hints at an ancient goblin warren filled with treasure.

Armor Description
Leather armor
Creature Type
Humanoid
Current Hp
18
Challenge Rating
1
Equipment
Shortbow, shortsword, leather armor, small pouch of stolen trinkets
Hit Dice
4d6
Languages
Common, Goblin
Proficiency Bonus
2
Xp
200
Abilities
CHA
9
(-1)
CON
10
(+0)
DEX
14
(+2)
INT
12
(+1)
STR
8
(-1)
WIS
11
(+0)
Senses
Darkvision
60
Passive Perception
13
Speed
Walk
30
Actions
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Bonus Actions
Cunning Action. Grizzik can take the Disengage or Hide action as a bonus action on each of its turns.
Saving Throws
  • Dex +4
Special Abilities
Pack Tactics. Grizzik has advantage on an attack roll against a creature if at least one of Grizzik’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
Nimble Escape. Grizzik can take the Disengage or Hide action as a bonus action on each of its turns.
Skills
  • Stealth +6
  • Perception +3 (expertise)
Description

A small, wiry goblin with sharp eyes and a toothy grin, clad in patchy leather and darting about with unnerving speed.

Hook

Grizzik carries a cryptic map inked on scraps of bark that hints at an ancient goblin warren filled with treasure.

Motivation

Seeking to climb the ranks of his tribe through scouting and ambush successes.

Personality

Shrewd and cautious, yet brash when cornered; values survival and tribal loyalty above all.

GM Notes

- Uses pack tactics to overwhelm foes, retreating if outmatched.
- Prefers ambushes from cover using shortbow before closing in.
- May negotiate or betray based on opportunity and self-interest.

Created with Town Scryer for Dungeons & Dragons 5th Edition

by VoidPaladin1726