- Impression
- Faded burnt wood, stale ale, the metallic tang of blood and rot.
- Threat
- Hidden cellar trapdoor; Agility DR12 or d4 damage and infection risk.
Exits
- Main door to bleak alley
- Secret trapdoor leads to the cellar
Hooks
- The spirit in the puppet may offer aid or demand a dreadful favor
- Vermin are controlled by unseen dark magic, not just infestation
Inhabitants
- A broken, mute bartender puppet puppet-possessed by a vengeful spirit
- Swarm of vermin nesting in the cellar
Interactables
- Old dusty keg: pressurized and may spill, causing a loud noise (Strength DR12)
- Rusted beer tap: turns with effort, revealing a secret passage beneath
Loot
- Ancient silver coins (worth 1d6 each)
- A bloodstained, crumpled letter hinting at blackmail
GM Notes
- The cellar contains a hidden cult shrine that affects nearby magic
- The puppet's vengeful spirit could be an NPC with a questionable alliance
- The secret passage may lead to other dark locations in the area