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Bular Frosthammer

Medium, Humanoid, LG
Current HP 18 HP 18 AC 16 Size Medium

Bular seeks assistance securing rare arcane materials crucial to his latest crafting experiments.

Alignment
LG
Creature Type
Humanoid
Fortitude Save
+5
Formatted Speed
25 ft.
Formatted Skills
Arcana +6, Crafting +7, Athletics +3, Intimidation +2
Items
Apprentice robes, wrench (improvised weapon), spellbook
Initiative
+3
Languages
Common, Dwarven
Level
1
Perception
+5
Reflex Save
+4
Will Save
+6
Abilities
CHA
(+0)
(+0)
CON
(+2)
(+2)
DEX
(+1)
(+1)
INT
(+4)
(+4)
STR
(+2)
(+2)
WIS
(+1)
(+1)
Speed
Walk
25
Spellcasting
Prepared Arcane Spells. DC 16, attack +6; 3 cantrips, 3 1st-level spells
Strikes
Wrench. [one-action] +4 (improvised, versatile P), Damage 1d6+2 bludgeoning
Skills
  • Arcana +6
  • Crafting +7
  • Athletics +3
  • Intimidation +2
Special Abilities
Resilient. Bular gains +2 bonus to Fortitude saves due to sturdy dwarf resilience.
Clever Tinkerer. Bular adds +1 item bonus to Crafting checks when working on arcane gadgets.
Determined. Once per day, Bular can reroll a failed Will save.
Traits
  • dwarf
  • human
  • arcane
  • common
Description

A determined dwarven wizard with a practical mindset, clad in simple apprentice robes and wielding a trusty wrench.

Hook

Bular seeks assistance securing rare arcane materials crucial to his latest crafting experiments.

Motivation

To repay debts to his clan, prove his worth as an innovator, and push the boundaries of arcane industrialism.

Tactics

Bular uses low-level utility spells such as Shield and Magic Weapon to protect and enhance himself; prefers to stay at mid-range using Grease to hinder enemies and strikes with wrench when forced into melee.

GM Notes

- Uses utility spells primarily to enhance crafting and battlefield control.
- Wrench is primary melee weapon, treats it as improvised with versatile P.
- Determined trait grants a once-per-day Will save reroll for clutch moments.

Created with Town Scryer for Pathfinder 2nd Edition

by CelestialWizard3706