Orb of the Veil
Rumors say the Orb of the Veil reveals a secret path into the imprisoned sorcerer’s tower.
- Attunement Requirements
- By a spellcaster
- Requires Attunement
- Yes
- Once per long rest, cast Invisibility on self for up to 1 minute without concentration
- While attuned, grants +2 to Dexterity (Stealth) checks
- Can see through magical darkness up to 30 feet
A smoky glass orb swirling with misty shadows that can momentarily render its bearer invisible.
Rumors say the Orb of the Veil reveals a secret path into the imprisoned sorcerer’s tower.
Crafted by a secretive order to aid spies and emissaries in shadowed dealings.
The orb hums softly in the presence of illusions or hidden creatures.
GM Notes
- Use invisibility as a tactical escape or infiltration tool
- Provides situational benefits for stealth-heavy encounters
- Magical darkness vision can reveal hidden enemies or traps