Midnight Mile
A mysterious shipment meant for the Ironclad Gang goes missing, sparking a deadly hunt through the Midnight Mile.
- Rival factions vie for control of the Midnight Mile's secrets.
- Strange supernatural activity causes unpredictable dangers after dark.
- Rain-Slicked, Neon-Lit Streets
- Flickering Floodlights Cast Shadows
- Boundary Between Mundane and Supernatural
- Warehouse Row: Crumbling brick buildings with locked metal doors and hidden loading docks.
- Graffiti Alley: Narrow passage festooned with vibrant, cryptic street art and shadowy corners.
- Floodlight Plaza: An open, puddle-strewn expanse dominated by erratic floodlights and tangled cables.
A rain-slicked industrial zone lined with aging warehouses, graffiti-covered walls, and unreliable floodlights flickering above, where the everyday world blurs into the supernatural underworld.
A mysterious shipment meant for the Ironclad Gang goes missing, sparking a deadly hunt through the Midnight Mile.
GM Notes
- Use flooding lights and rain to create tense stealth or chase scenes.
- The boundary nature invites supernatural incursions and hidden agendas.
- Graffiti can contain clues or warnings from local factions or spirits.