Grimsol Kurn

Grimsol Kurn

HP 11 Morale 8

He knows a terrible secret that could turn the tide or get you killed.

Armor Reduction
−d4 (+2 DR Agility tests)
Armor Tier
medium
Attack
Pocket Knife d4
Armor Name
Chain Smock
Creature Type
Rotting Innkeeper
Defense Dr
12
Morale
8
Omens
1
Silver
2d10s
Secret
He once caused a fire to cover a murder, now haunted by ghosts of his past.
Threat Level
weak
Wants
Gather secrets, survive another day, barter for safety
Abilities
AGI
1
PRE
2
STR
0
TOU
1
Gear
  • Cracked mug
  • Decayed ledger
Powers
  • Whisper of Secrets (Presence DR12): reveals a hidden truth about someone nearby once per day
Specials
  • Eavesdropper: hears every secret within 20 ft
  • Survivor's Grit: when reduced below 4 HP, can choose to stay conscious
Behavior

Lingering in shadows, listening intently, always seeking dirt to barter or blackmail.

Description

A gaunt, weathered man with hollow eyes and a perpetual sneer, his skin mottled and peeling.

Hook

He knows a terrible secret that could turn the tide or get you killed.

GM Notes

- Use his secrets for intrigue or leverage.
- He may sell info, but beware double-crosses.
- His motives are purely self-preservation.

Created with Town Scryer for MÖRK BORG

by bananatron