Tom Keep
Tom offers to help recover a lost spellbook, but its pages are fading faster than he can copy them.
- Size
- Medium
- Alignment
- N
- Ac Notes
- Dex +1
- Base Attack
- +2
- Cmb
- +1
- Cmd
- 12
- Creature Type
- Humanoid
- Environment
- Settlements, libraries, and roads between them
- Flat Footed Ac
- 10
- Fortitude Save
- +2
- Feats
- Combat Casting, Improved Initiative, Scribe Scroll, Spell Focus (evocation)
- Formatted Senses
- normal vision
- Formatted Skills
- Knowledge (arcana) +12, Knowledge (planes) +9, Perception +8, Spellcraft +12
- Formatted Speed
- 30 ft.
- Gear
- Dagger, spellbook, component pouch, plain brown robe
- Hit Dice
- 5d6+5
- Initiative
- +1
- Languages
- Common, Draconic
- Melee
- dagger +1 (1d4-1/19-20)
- Npc Level
- 5
- Npc Class
- wizard
- Npc Race
- Human
- Organization
- Solitary
- Perception
- +8
- Reflex Save
- +2
- Ranged
- dagger +3 (1d4-1/19-20)
- Senses
- normal vision
- Subtype
- (human)
- Space Reach
- 5 ft./5 ft.
- Special Qualities
- Arcane bond (ring)
- Treasure
- Incidental
- Touch Ac
- 11
- Will Save
- +5
- Xp
- 1200
- Walk
- 30
- Knowledge (arcana) +12
- Knowledge (planes) +9
- Perception +8
- Spellcraft +12
Tom Keep is a six-foot-tall man with brown hair and blue eyes, wearing a brown robe.
Tom offers to help recover a lost spellbook, but its pages are fading faster than he can copy them.
Tom wants to preserve the useful scraps of magic he has mastered as the world's power wanes, but will bargain or fight according to the stakes.
Wizard spells (CL 5th; concentration +9; save DC 15 + spell level): 1st (5/day)—grease, mage armor, magic missile (×2), shield; 2nd (4/day)—invisibility, mirror image, scorching ray, web; 3rd (3/day)—dispel magic, fireball, haste.
He prefers to begin with defensive magic, then use web or grease to control the field. He saves fireball for clustered foes and retreats if his spells fail to turn the fight.
GM Notes
- Fifth-level wizard; CR 4.
- His robe and gear are mundane; his prepared spells are his chief resource.
- May become an ally or obstacle depending on how the party treats his fading spellbook.