Grusk Moot
HP 6
Morale 7
Grusk claims to know the location of a forgotten cache—but is it truth or trap?
- Armor Reduction
- −d2
- Armor Tier
- light
- Attack
- Rusty Dagger d4, Sling d2
- Armor Name
- Leather scraps
- Creature Type
- Desperate Scavenger
- Defense Dr
- 12
- Morale
- 7
- Silver
- 5s
- Threat Level
- weak
- Wants
- Meager food, scraps to trade, and a cracked world to survive another night in.
Abilities
- Str
- 0
Gear
- Rusty dagger
- Sling with 5 stones
- Bit of stale jerky
Specials
- Scavenge: reroll one failed loot roll per day
- Coward's Sprint: gains +2 Agility modifier to flee tests
Behavior
Avoids fights it can't win, barters scraps for survival, and flees at the first sign of overwhelming force.
Description
A hunched figure in tattered rags, patched leather armor barely holding together, eyes darting for danger or opportunity.
Hook
Grusk claims to know the location of a forgotten cache—but is it truth or trap?
Secret
Once a petty thief in a ruined town, Grusk lost his family to plague and now fears attachment.
GM Notes
- Rolls Agility tests to flee if HP < 3
- Uses sling for ranged harassment, dagger for close, avoids heavy armor foes
- Morale average; can join or betray players for the right price