The Withering Hollow
A desperate whisper from a trapped ghost offers secrets in exchange for release.
- District
- Barrowcleft
- Grave Wardens
- Whispering Veil
- Veins of electroplasm trace the cavern walls, sustaining ghostly manifestations
- Unstable footing and collapsing stone make stealth and speed risky
- Faint ghostly whispers can disorient or lure intruders deeper
- Harvest electroplasm veins for illicit spirit-tech contraband
- Capture or banish trapped spirits to bargain with occult factions
- Recover lost relics rumored to be buried in the cave’s depths
An ancient, cursed cave whose walls ooze faint traces of ghostly ether; echoes of restless spirits linger and shimmer faintly with trapped electroplasm.
A desperate whisper from a trapped ghost offers secrets in exchange for release.
GM Notes
- Spirits here require electroplasm to manifest, creating vulnerability and opportunity
- Terrain hazards can cause surprise rounds or stress during chase or combat
- Factions may contest access for control of valuable spirit resources