The Shattered Spire
Adventurers must recover a lost spell component believed housed in the spire before rival sorcerers arrive.
- Cracked arcane runes glowing softly on broken walls
- Collapsed spiral staircases and toppled furnishings
- A shattered arcane orb pulsing with intermittent light atop the highest rubble
- Arcane Wraiths - spirits resistant to magic, haunting the spire’s ruins
- Giant Cave Spider - nests in the shadowed crevices
- Hidden chamber beneath the debris sealed by arcane wards
- Glyph trap that triggers a silent alarm to nearby wraiths
- Runes that, when properly aligned, reactivate a partial magical shield
- A cracked but potent Spellscroll of Fireball
- Fragments of a powerful wizard’s staff, usable as spellcasting foci with limited charges
- Vault beneath rubble containing ancient gold coins and a jeweled amulet
The Shattered Spire is a towering remnant of ancient magic warfare, partially collapsed and unstable. Magical glyphs flicker faintly on cracked walls, hinting at lost enchantments and lingering protective spells.
Adventurers must recover a lost spell component believed housed in the spire before rival sorcerers arrive.
Jagged stones pierce the sky where a once-grand wizard’s tower stood, its broken spire twisting like shards of glass against the wind, the air thick with the faint crackle of dormant arcane energy.
GM Notes
- CR for encounters: Arcane Wraiths (CR 4), Giant Cave Spider (CR 1)
- Use unstable terrain and partial collapses to add environmental hazards
- Magical energy can intermittently enhance or disrupt magic use inside the ruins
Created with Town Scryer for Dungeons & Dragons 5th Edition