The Glass Labyrinth
A faction’s failed ritual shattered the glass boundaries of reality and twisted the nights around this forsaken factory.
- Atmosphere Type
- Ominous
- Domain Holder
- Sybill Charon, a calculating Tremere scholar
- Feeding Grounds
- Patchy, mostly disoriented lost souls and urban explorers trapped in shadows
- Sybill Charon
- Vaughn Locke, Nosferatu informant
- Underground coven experiments with thaumaturgy behind the shattered panes
- A trapped mortal servant holds a relic capable of disrupting vampire senses
- Second Inquisition uses the factory as a covert surveillance and ambush point
A sprawling, abandoned glass factory where shattered mirrors and fragmented reflections distort reality and prey alike.
A faction’s failed ritual shattered the glass boundaries of reality and twisted the nights around this forsaken factory.
GM Notes
- Use labyrinthine glass reflections to confuse players and NPCs alike
- Feeding here risks being hunted by both hidden Kindred factions and mortal enemies
- Incorporate puzzles or riddles based on distorted reflections and broken paths