Small Damaged Church of the Sun god
The church's defenders ask the characters to secure repair materials before the next undead assault breaks through th...
- Barricaded doors and reinforced windows
- A damaged sun altar surrounded by healing cots
- Cracked walls and unstable sections requiring repair
- A small group of caretakers tending the wounded
- Refugees and injured travelers seeking rest and healing
- A damaged section of wall conceals a narrow service passage
- The fortifications are weakest beneath the eastern transept
- Healing herbs and basic medical supplies
- A sun-emblazoned reliquary used in the church's rites
The church is partially damaged and in need of repair, but its sanctuary remains a helpful safe place for rest and healing. Fortifications have been established around the entrances and vulnerable walls to hold back undead attackers.
The church's defenders ask the characters to secure repair materials before the next undead assault breaks through the weakest wall.
Sun-bright mosaics gleam through cracked walls, while heavy barricades seal the doors against the undead beyond. Within, warm candlelight, clean straw, and the scent of healing herbs offer a rare place of rest.
GM Notes
- Safe haven for rest, healing, and gathering information.
- Fortifications can be reinforced, repaired, or tactically defended.
- Undead pressure keeps the location neutral but constantly threatened.