quiznar
The entity has ordered quiznar to investigate the paladins killing indiscriminately in the northern mountains, claimi...
- Size
- Medium
- Alignment
- True Neutral
- Armor Description
- Leather armor
- Creature Type
- Humanoid
- Current Hp
- 65
- Formatted Speed
- 30 ft. ft.
- Formatted Saves
- Wis +5, Cha +7
- Formatted Skills
- Arcana +4, Deception +7, Perception +5, Persuasion +7
- Formatted Senses
- darkvision 60 ft. ft., passive Perception 15
- Hit Dice
- 10d8 + 20
- Languages
- Common, Infernal, Deep Speech
- Proficiency Bonus
- 3
- Xp
- 1800
- Darkvision
- 60 ft.
- Passive Perception
- 15
- Walk
- 30 ft.
- Arcana +4
- Deception +7
- Perception +5
- Persuasion +7
- Wis +5
- Cha +7
quiznar is a gaunt, dark-eyed warlock dressed in travel-worn leather and a hooded cloak. His pact patron is an unnamed entity that appears only as an inky abyss with too many eyes; he knows the entity is female, but little else.
leather armor, silvered dagger, eldritch focus carved from black glass, weathered spellbook, hooded cloak
The entity has ordered quiznar to investigate the paladins killing indiscriminately in the northern mountains, claiming one of their victims carries an eye that belongs to her.
He seeks a way to understand, appease, or eventually escape the unnamed entity without losing the power that protects him from the dangers of the Carsus Plains.
quiznar is cautious, sardonic, and visibly exhausted by his patron's cruelty. He avoids needless violence but becomes ruthless when cornered or commanded.
GM Notes
- The unnamed patron is female, hostile, and manifests as an inky abyss filled with too many eyes.
- quiznar may serve as an uneasy ally against the murderous paladins or become an antagonist under his patron's command.
- His patron never gives complete answers and may punish quiznar for revealing too much.