Vespera Malgrim
Medium, Chaotic Neutral
HP 45
AC 15
CR 3
Size Medium
Her vendetta draws her into the party’s quest, hiding a dark secret beneath her icy facade.
- Armor Description
- Leather armor reinforced with dark steel.
- Challenge Rating
- 3
- Creature Type
- Humanoid
- Damage Resistances
- Necrotic
- Hit Dice
- 8d8 + 16
- Languages
- Common, Infernal
- Proficiency Bonus
- 2
- Xp
- 700
Abilities
WIS
13
CHA
18
STR
10
DEX
16
CON
14
INT
12
Senses
- Darkvision
- 60 ft.
- Passive Perception
- 10
Speed
- Walk
- 30 ft.
Actions
Dagger of Betrayal.
Shadow Spike (Recharge 5–6).
Reactions
Evasion.
When successfully dodging an area effect, takes no damage on a success; halves on a failed save.
Skills
- Persuasion +6
- Deception +5
- Stealth +4
Saving Throws
- Dex +4
- Cha +5
Special Abilities
Vengeful Shade.
Once per long rest, can summon a shadow to harass foes, granting advantage on stealth and attack rolls against enemies for 1 minute.
Description
A slender figure cloaked in dark, flowing robes with glowing crimson eyes, eyes burning with vengeful intent.
Hook
Her vendetta draws her into the party’s quest, hiding a dark secret beneath her icy facade.
Motivation
Seeks revenge against her betrayers who wronged her and caused her downfall.
Personality
Calculating and relentless, trusting few but loyal to her own cause.
GM Notes
- Vespera often manipulates foes and allies alike, leveraging her charisma.
- She is dangerous in shadows, with stealth and necrotic spells.
- Her past betrayal may be revealed as the campaign unfolds.